1.3.11

The 1.3.11 update featured a lot of balancing changes and resprites, along with a major rework to Azana.

Additions

 * Added the Havoc, Chaos, and Calamity Banners.
 * Added Toy Slime Mask.

Resprites and Visual Effects

 * Resprited Coilgun and Ghostbrand.
 * Resprited Obsidious's drops.
 * Resprited Royal Scale.
 * Resprited the Drakonite and Refined Drakonite sets.
 * Resprited Wormer, Spinal Splayer, and Sanguine.
 * More resprites.
 * Gave the Impish Warhorn a visual indicator.
 * Infernace's Wrath ashstorm looks better (thanks yuyutsu).

Gameplay

 * Removed the maximum mana cap.
 * Made the Balancer Statue cut your buffs back in half when it is destroyed.
 * Reduced droprate of the Lightning Cloud.
 * Reduced droprate of Artifact materials.
 * Reduced droprate of Hellbat Wing.
 * ThatOneJuicyOrange_ 's developer set now has a chance to drop from Treasure Bags.
 * Essences drop in higher quantities in Awakened Mode and less in normal.
 * Nerfed Burner Generator's power output.
 * Increased the price of Lunar Emblems.
 * Increased the Artifacts sell price massively.
 * Increased the price of the elemental boots.
 * Reduced amount of Lunar Fragments required for a Neutron Fragment.
 * Removed Biomatter from the Ulticore recipe.
 * Reduced amount of Neutron Fragments required to craft a Charred Core.
 * Reduced the amount of essence required to craft the Elemental bosses summons.
 * Slightly changed Coilgun's recipe.
 * Altered Impish Warhorn's recipe.
 * Gem of the Universe now drops during the Dawn of the Void.
 * Life stealing diamonds now only steal life if the player is under max health and there is less than 15 healing projectiles on the screen.
 * The Alchemist no longer sells potions, instead sells seeds and planter boxes and the Alchemists Timer. The potion shop can be enabled in config.
 * Hypothermia chills the player less.
 * Dragonfire is now extinguished in water.

Equipment, Armors and Weapons

 * Ghostbrand is now post Duke Fishron and shoots a projectile.
 * Little Buddy is now an energy weapon and got a slight rework.
 * Reworked and buffed Ocean's Ray.
 * Reworked Dragon Fury.
 * Reduced spread of the Dragonfire.
 * Lightning Rod is now a proper sentry staff.
 * Moved Tactical Strike to post Plantera.
 * Each piece of the Energy Weaver's armor now has a 50% chance to drop from Regaroth instead of the whole set having a 20% chance.
 * Renamed Void armor to Gloomhandler armor.

NPCs and Enemies

 * Reworked Azana.
 * Reduced the speed of The Celestials.
 * Changed The Void Leviathan's armor piercing resistance formula.
 * Greater Drakonite enemies balanced better.
 * Floral Enemies drop less gold and spawn after Queen Bee now.
 * Reduced money dropped by Vampire Bats.
 * Infernace drops more money.

Balance Tweaks

 * Nerfed Baby Shark.
 * Nerfed Wormer.
 * Nerfed Enchanted Staff.
 * Nerfed Stormstrike.
 * Nerfed Mana Blaster.
 * Nerfed Mana Rifle.
 * Nerfed Energy Weaver's armor.
 * Nerfed Bonfire Pummel.

Bug Fixes

 * Mystic Bunny is now able to be damaged and doesnt spawn underground
 * Fixed Ancient Amalgamate spawning twice.
 * The minions from Toy Robot Control Rod and Chitin Staff now sit on platforms and dont poop.
 * Regaroth Minions no longer drop coins.
 * Fixed some inefficient code in the custom rarities.
 * The Launcher now scales with knockback resistance.
 * Enemies no longer spawn where they shouldn't in multiplayer.
 * Dragonfire bullets can now critically hit.
 * More.

Removals

 * Removed Andromeda.