1.3.13.1

The 1.3.13.1 update added a few new items, adjusted a few weapons and fixed several bugs.

Additions

 * Added Pebleer Banner.
 * Added new gore for the following enemies:
 * Shade Wyrm.
 * Added the Hive Crate, which is caught in honey and holds some new special items: these being the Honeysuckle, Honeycrest, and Honey Cocoon.
 * Added Majestic Hivefish.

Resprites and Visual Effects

 * Globule Cannon had its sprite corrected.
 * Improved Majesty's projectiles' sprite.

Gameplay

 * Lowered Awakened Mode spawnrates:
 * 15% more normally.
 * 30% more after a Shadow Orb has been smashed or the Eye of Cthulhu has been defeated.
 * 50% more after Skeletron has been defeated.
 * Lowered by 25% in the Jungle.
 * Renamed Glass Heart to Fragile Heart due to confusion with Shadows of Abaddon's item.
 * Renamed Discordant Bars to Chaotron Alloy and added tooltip.
 * Renamed Discordant Ore to Chaotron Ore and added tooltip.
 * Renamed Discordant Potion to Chaosporidic Brew and indicated it is currently unobtainable.
 * Renamed Chaos Heart to Chaosporidic Heart.
 * Adjusted tooltips of Boost Drive and Hyperdrive.
 * Void Essence now looks different when dropped by The Void Leviathan.
 * Sky Crates have a 33% chance to drop a Sky Mill.
 * Voidite Ore can now be smelted by the Auto Smelter II.
 * Changed some debuff effects.
 * Decreased sell price of Radia from 2 Gold Coins and 50 Silver Coins to 1 Gold Coin.

Equipment, Armors and Weapons

 * Arid Hat now increases mana by 40.
 * Radiant items now inflict Starstruck.
 * Reworked visuals for Nightfall.
 * Reworked Chaotron Impaler.
 * Renamed Starstruck to Thundering Recurve.
 * Renamed Discordant Arrow to Chaotron Arrow.
 * Renamed Discordant Bullet to Chaotron Bullet.
 * Renamed Stinger to Scepter of the Tortured.
 * Renamed Scorpion Blade to Protector's Edge.
 * Renamed Chitin Staff to Mother's Magic.
 * Renamed Pincer to Defender's Recurve.
 * Adjusted Infection Heart tooltip regarding Chaotron Ore.
 * Increased sell prices of Toy items.
 * Decreased sell prices of Desert items.

NPCs and Enemies

 * Infernace now has a spawning animation.
 * Reduced Magma Slime's magma damage from 50 to 40.
 * Modified Obsidious's human form's last phase slightly.
 * Azana takes double damage in Phase 1.
 * Azana now telegraphs her infection pillars with lasers.

Balance Tweaks

 * Nerfed Manashard Longsword.
 * Reworked Blazeguard and increased damage from 190 to 290.
 * Nightfall damage increased from 40 to 80.
 * Deimos damage increased from 125 to 155 and projectiles can now go through walls for 1 second after spawning.
 * Ataxia I damage increased from 19 to 36 and use time decreased from 32 to 22.
 * Desolation I damage increased from 10 to 21.
 * Lament I damage increased from 28 to 38, use time decreased from 30 to 18, and projectile velocity from 8 to 9.
 * Disarray I damage increased from 12 to 24.

Bug Fixes

 * The Radiant Master now drops Grand Healing Potions instead of Lesser Healing Potions.
 * Permafrost now treats planterboxes like platforms.
 * Rotted Reaper armor's set bonus no longer poisons Town NPCs.
 * Flask of Extinciton is now crafted with a Voidite Bar instead of Luminite.
 * Hyperlight Sentinel is crafted at a Chaotron Crucible instead of an Ancient Manipulator.
 * The following items are now crafted at a Mythril Anvil instead of an Iron Anvil:
 * Geothermal Generator, Kinetic Energy Converter, Solar Generator MKII, Solar Generator MKIII, and Solar Generator MKIV.
 * Fixed Fire Core rarity.
 * Shadow Dodge no longer prevents Fragile Heart from killing the player.
 * Item Magnet no longer picks up Nebula armor pickups.
 * The Ancient Amalgamate now deals contact damage.
 * Exliture eyes now despawn.
 * Azana doesnt get stuck in her dash state anymore.
 * Fixed Abyss Cultist's bolts dealing magic damage.
 * Fixed Great Lens not drawing.