Sanity

 is a new mechanic added by the Elements Awoken mod that is only available if Awakened Mode is enabled. When activating Awakened Mode, the Sanity Bar will appear to the left of the player's health, this bar displays your current sanity out of the maximum of 150. Sanity can apply a range of Debuffs onto the player depending on how low the player's current sanity is and also a decrease in damage, this way the player has to focus on keeping it high. A high sanity grants the player no type of Buff.

A player can see their sanity regeneration, aswell as the sanity draining, with the use of the Book of Shadows.

Increasing Sanity
Here's a list of things that increase your sanity:
 * [[File:Counselling Session.png]] Counselling Session buff, received by Psychologist after paying him a certain amount of coins, slowly raises sanity.
 * Crafting weapons/tools (not other items like blocks and consumables).
 * Sanity Potion, increases sanity regeneration.
 * Having a pet increases sanity regen +1.
 * Being nearby flowers or campfires, more sanity regen the closer you are to these.
 * Being in a town with 5+, 10+, or 15+ NPC's will increase sanity regeneration.
 * Buying from NPC's (Has a cooldown).
 * Killing 3 or less Bosses (Killing more will instead decrease your sanity).

Decreasing Sanity
Here's a list of things that decrease your sanity:
 * Getting hit or getting Damaged by Lava, Spikes or Wooden Spikes.
 * Being on low health, the lower health the faster it reduces. Only happens when under 15% hp.
 * Mining for more than 10 minutes, faster sanity decrease the more time you mine.
 * While a Blood Moon is happening.
 * Killing friendly Critters.
 * Throwing a Guide Voodo Doll into lava.
 * Drinking any type of potions (Excluding Sanity Potion, that increases sanity)
 * Being in the Underworld or Space can reduce your sanity.
 * Being in Dawn of the Void event's second phase.
 * [[File:Eldritch Horror.png]] Eldritch Horror debuff, while Fighting Moon Lord. Reduces sanity regen by 5.
 * Killing 4 or more Bosses.